
Product Overview and Specifications
Hog iPC Handbook 5
• Single Linear Time Code (SMPTE) input via 3 pin female XLR connector
• Connectivity with ESP Vision, WYSIWYG, MSD, and Capture via Ethernet
• Networking capability with multiple Hog 3PC computers, Hog iPC consoles, Wholehog 3
console systems, DMX Processors, and Timecode Processors
• Remote Focus capabilities when networked with a computer or tablet PC running
Hog
3PC software
•Hog 3PC software is the standard operating system. Easily switchable to Hog 2PC
software for maximum flexibility
Software
• Personalities for all major automated fixture types in built-in library
• Specialized libraries and functions allow ease of programming for conventional fixtures
• Consistent control interface for all fixtures, regardless of manufacturer or type, makes it
simple to work with different fixture types, or to exchange one type for another even
after a show has been programmed
• Quick function to add new fixtures that replicate existing programming
• Fully calibrated color picker allows seamless color matching between different fixture
types and with gels and dichroics
• Intuitive programming interface
• Instant access to fixtures, groups and palettes via touchscreen displays, and familiar
command line syntax
• Intuitive viewing and editing of all programming through powerful spreadsheet displays
• Multi-level Undo/Redo
• Cues, Scenes and Palettes can reference other palettes for fast and easily updated
programming.
• Unlimited control of timing, with the ability to set individual in and out delay and fade
times, as well as crossfade paths, for each parameter of every fixture
• Powerful customizable real-time effects, with independent timing
• Fully customizable playback controls on the console as well as multiple playback wings
• Cuelists and Scenes can be executed directly from the touchscreens for extra flexibility
• Inhibitive intensity masters can be defined for any group of fixtures
• Chases have fully adjustable direction, crossfade percentage, and rate
• Cues and Scenes can be triggered manually, or via timecode or MIDI Show Control
• Learn Timing feature for quick programming with timecode
• Cuelists selectable in tracking and non-tracking mode
• Virtual fader repositioning provides all the features of motorized faders with none of the
drawbacks
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